Friday, November 15, 2019

Book Review: LUNCH LADY AND THE VIDEO GAME VILLAIN


Krosoczka, Jarrett. (2013). Lunch Lady and the video game villain. New York: Alfred A. Knopf. ISBN 9780307980793

Plot Summary 

A new student council president is needed as Hector and Milmoe fight to gain votes for the election mean while everyone’s technology devices are being taken from them. Not to fear the lunch lady is here to solve the mystery in the Lunch Lady and the Video Game Villain.

Critical Analysis     

The story is action packed and fast paced as several events are taking place at the same time: student council election and the mystery behind the missing technology devices. The illustrations help the reader create a clear picture and stay on track with the events that are happening throughout the story. As students read the Lunch Lady and the Video Game Villain characters in the story are relatable as they are the targeted readers age in addition, the story takes place at a school. Characters are Hector, the noble student running for student council president against Milmoe, the bully who is Hector’s opponent, Principal Hernandez, Mr. Gavin Computo, the tech savvy teacher, the fearless undercover mystery solving Lunch Ladies. Robotic feeding machine who fights the Lunch Lady in the end allows readers imagine all the “what ifs” within the story. 

Review Excerpt (s)
-Junior Library Guild (2013) Jarrett J. Krosoczka’s latest installment of the Lunch Lady series is a charming mix of fantasy and reality. 
*Junior Library Guild Selection, 2013

Connections
Students can create a short story using the main story elements, but in a comic strip style. The following books can also guide students in creating their own comic: 
O’Donnell, Liam. (2007).MAX FINDER MYSTERY: COLLECTED CASEBOOK. VOLUME2. ISBN 9782895791218
Krosoczka, Jarret. (2014).LUNCH LADY AND THE SCHOOLWIDE SCUFFLE.ISBN 9780385752794
Krosoczka, Jarret. (LUNCH LADY AND THE MUTANT MATHLETES. ISBN 9780375870286

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